Helgoland - Dead Tides
A downloadable game for Windows
Hey there! I'm FakeGinger and this is a very early prototype of my game Helgoland - Dead Tides. The game takes place on some islands in northern Germany after a virus turned most of humanity into hungry zombies. The game's protagonist is called Sam, a former journalist whose trying to find a safe haven in the midst of the post-apocalypse.
The general themes of the game are reclaiming your home and your humanity, building a family and making tough decisions when it matters. Mixed in with some loot-gathering, crafting, basic base-building and fighting.
About the prototype v0:
- About 3 minutes of playtime
- The technical demo has a quest that wants to be completed: Gather enough resources to build a basic tent!
- The Baltrum-level contains the first part of the island of Baltrum: The beach. There isn't much to see or do here (yet), but taking a walk on the beach can feel kind of relaxing :)
Plans for the v1-version:
- Release mid November
- New area for Baltrum: The dunes
- New cutscene on Baltrum: Meeting Archie, the dog
- Settings: Switch between fullscreen and windowed
- Bugfixing & improvements
- Probably more stuff I'm currently planning
Disclaimer:
I can't tell yet how far I'll be able to take this project. But releasing v0 is both a finishing line for releasing something at all, and a starting line for taking this project one step further with each version from this point on.
Comments
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Excellent demo! I really enjoyed running around and fighting zombies. The setting is awesome and I can't wait to see where it goes. Here is some feedback:
Walking about was a bit clunky. It felt like objects sometimes got in the way, when I could see they weren't.
The zombies killed me very quickly and I didn't do much damage to them.
The sounds were loud.